

If you are indeed the developer of TrinusVR you might want to update your instructions as they are using Dolphin 4.0.2 which hasn't been supported anymore for almost 4 years now (since 5.0 came out) and even 5.0 stable is almost 4 years old now and the latest development versions have had almost 12000 fixes, patches, updates and enhancements since then.

Let me know your thoughts about this, I think it's quite fun! just to bring peace to console wars and say you are playing Nintendo games using a Sony VR headset and Microsoft gamepad If you are going to play with Sony's VR headset, I'd recommend using an xbox gamepad. One nice plus is that you do not need a VR Ready PC. You are welcomed to revise and provide better instructions These are a bit outdated, since I tested it a long time ago. But the procedure is similar in all cases: connecting the headset to PC and setting up Dolphin.

There are a few Trinus versions, for Google Cardboard, Daydream and PSVR. Elements currently covers the following VR principles: Locomotion. The core mechanics in each demo are built to be easily configurable and reusable for your own applications. I wanted to share this cool VR option, possible thanks to Dolphin (standard version, not the discontinued VR branch).īasically, you can immerse into many Nintendo classics using Trinus VR. Daydream Elements is a collection of Unity tech demos that showcase principles and best practices for developing high-quality VR experiences. whenever I get the time (nowadays I use my children as a gaming history lesson excuse ) I'm a retro collector, and love to play the classics. I'm a developer, I make Trinus (VR software to connect smartphones and psvr to PC).
